Learning Design in the STEM Classroom

Professors Symeon Retalis
Dimitrios Gkotzos
Course category OPT/ICT
Course ID DS-733-ICT
Credits 5
Lecture hours 3 hours
Lab hours 2 hours
Digital resources View on Aristarchus (Open e-Class)

Learning Outcomes

Upon successful completion of the course, the student will be able:

  • to describe in a methodical way a course lesson and how to orchestrate activities
  • to know how to use graphical educational design tools to create educational scenarios
  • to know the basic principles of science, technology, engineering, and mathematics (STEM)
  • to create STEM worksheets
  • to understand and successfully implement the quality assessment principles of training scenarios
  • to design STEM educational activities with Educational Robotics and Internet of Things
  • to develop Robotics and IoT applications using Scratch & Lego Mindstorms
  • to implement applications using platforms like Lego EV3 (Robotics), BBC Microbit and Raspberry Pi (IOT).


Course Contents

  • Methodology for creating learning scenarios by orchestrating educational activities
  • Design worksheets through examples
  • Introduction to the Science, Technology, Engineering and Mathematics Teaching Approaches – STEM (science, technology, engineering, and mathematics)
  • Presentation of pedagogical principles through which STEM training activities are planned
  • Analysis of educational robotics activities with the tools MIT Scratch, Lego Mindstorms, Makecode
  • Explaining how to develop educational activities with ARDUINO & RASSBERY Pi
  • Development of STEM educational activity as lab praxticals

Recommended Readings

  • Alimisis D., Moro M., Menegatti E. (eds) (2017) Educational Robotics in the Makers Era. Part of the Advances in Intelligent Systems and Computing book series (AISC, volume 560). Springer, Cham
  • Julie Dirksen (2015). Design for How People Learn (2nd Edition) (Voices That Matter), New Riders.

Associated scientific Journals

  • Nicolai Pöhner and Martin Hennecke (2018). The Teacher’s Role in Educational Robotics Competitions. In Proceedings of the 18th Koli Calling International Conference on Computing Education Research (Koli Calling ’18). ACM, New York, NY, USA, Article 34, 2 pages. DOI: https://doi.org/10.1145/3279720.3279753
  • Mayerove, K. and Veselovska, M. (2017): “How to Teach with LEGO WeDo at Primary School”. In: Merdan, M. et al. (eds.): Proceedings of the 7th International Conference on Robotics in Education (RiE 2016, Vienna). Vienna: Springer International Publishing. pp. 55 — 62.
  • Sullivan, F. and Heffernan, J. (2016): “Robotics Construction Kits as Computational Manipulatives for the Learning in STEM Disciplines”. In: Schrum, L. (ed.): Journal of Reserach on Technology in Education. Volume 48. Issue 2. London: Routledge. pp. 105 — 128.